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(+1)

    Very nice deck-builder with high replay value. I especially like that very different strategies are possible, depending on the cards offered in the market and personal preferences.

    The card details view via Right click / long press is very useful. For example, "Score a card" is (now?) clearly explained there, and for the hand cards, the info at the bottom is only visible in the details view (unless you have only a small vertical window size)

    What I am missing: Neither the Park Value, nor the Conservation Score seem to be explained; for the latter I think now it is the sum of conversation tokens gained and on cars in the zoo.

    What I am really missing: A way to view the content of the three card stacks, or at least for the whole active deck (draw and discard).

    Thank you, and while the game is already good to play as is: Have fun developing this game further!

    c ya

            Paw de Gribeau

This is a really nicely balanced deckbuilder game!  It does a good job of creating a lot of diversity and making every card seem useful.

A couple notes: 


While the "score a card" mechanic is useful, the naming seems a little misleading.  The main purpose of it seems to be having cards count as being within the zoo for victory objective purposes without them cluttering the deck.  But because "score a card" is based on fairly uncommon animal activations, I spent a bit of time thinking it meant activating a card and was left wondering why my balloon stands weren't helping.

Guest cards are easy to come by and there are other sources of money so the unhappiness mechanic doesn't really have much teeth.  A lot of the time I found myself eager to reduce the number of guests in my deck.

Thank you for the feedback!